Eval: a player's evaluation as of their Last Game. All players start at 50 (which represents the average player). It is modified on a per-game basis, using the minutes played, the Evals of all teammates and opponents, and itself to assess that player's contribution to that game's outcome. It is used to predict game outcomes.
Peak Eval: the highest Eval a player has reached in their career. The highest Peak Eval of all time sets the benchmark for the Eval column.
Eval Rate: a player's Eval minus the baseline Eval (50), scaled exponentially, divided by their Total Min. It is useful for identifying rising players.
Rlvc: a player's Eval, scaled exponentially, multiplied by their Past Yr Min. It reflects their market value (for club contracts). It could also predict their usefulness for a long tournament.